Force Archer
The sniper that fires deadly force shots that cut through the wind

Among Authentic Six, “Force Archer”, “Force Shielder” and “Force Blader” did not originate from
the Sage Tower unlike the other three skills. They have been independently established and
developed for hundreds of years since Nevareth Exodus. They used to be called “Force Handler”
in the past, but it has become a set term that indicates all of the 6 authentic skills later.
Among the three independent combat skills, “Force Archers” originated from a Wizard group.
They realized the potential of long-range magic spells, and studied how to intensify the
particularity of the magic spells. It is common knowledge among force handlers that the
relation between range and space is in inverse proportion to the one between space
and power. The founders of Force Archer skills were greatly intrigued by distance
and speed rather than space and power. They have established the intensive
long-range force attack skills for Force Archers, and created “Crystal”,
an advanced version of Wizard’s “Orb”, which specializes in controlling
force more than intensifying it. This great invention has resulted in
creating another invention, “Astral Bow” that minimizes the risk of power
decrease when using long-range force and improves force control and attack speed at the
same time. Later, it served as a momentum for “Astral Weapon”, the embodied force.
Controlling Crystal requires at least a little bit of physical strength and agility.
Force Archers do not move around much compared to other classes due to their unique battle style, and they wear armor such as “Battle Suit Set” from the Pastur continent which possesses better defense than light clothes armor. Well-experienced Force Archers can do fast long-range force attack, and if they master in force control, they can deliver a fatal blow to an enemy at a far distance with one shot.
|
Recommended Item Armor : |
Recommended Distribution of Abilities |